One ban, every server
Ban a cheater once and the cloud blocks them on all your servers. Opt in to the global network to block players banned by other communities too.
fivemloomAC watches every player, scores risk in real time and shares bans across your servers. A cheater banned once is gone everywhere, with proof attached.
HMAC-signed requests
every call from your server
Encrypted secrets
keys never stored in clear
Fail-open by design
no false kicks when offline
Self-hosted panel
your data stays yours
Why server owners switch
Most anti-cheats ban on the first signal. fivemloomAC weighs every signal, remembers players across servers and keeps the evidence, so you ban the right people.
Ban a cheater once and the cloud blocks them on all your servers. Opt in to the global network to block players banned by other communities too.
Every detection adds weight that fades over time. Trusted players get the benefit of the doubt, repeat offenders do not.
New account, same PC? Hardware tokens give it away. Evaders are banned automatically, borderline cases go to your review queue.
See who is online right now, warn, kick, ban or request a screenshot without opening the game. Commands reach the server in about 3 seconds.
A screenshot is taken on kick and ban and stored with the case, so every decision can be checked later.
Banned players get a code, explain what happened on your appeal page and your staff answer from the panel. No more DMs.
Tickets with an AI writing assistant for your staff, invoices by email and license reminders before anything expires.
Up and running in 5 minutes
You get a server key and a secret. They sign every request, so nobody can fake your server.
Add the fivemloomAC folder to your resources and paste the lines from the panel into server.cfg.
Restart the resource. Your players appear live in the panel and the protection is on.
# fivemloomAC
ensure oxmysql
ensure screenshot-basic
ensure fivemloomAC
set fivemloomac_panel_url "https://serverloom.site"
set fivemloomac_server_key "srv_••••••••••••"
set fivemloomac_server_secret "••••••••••••••••"
Simple pricing
Monthly or lifetime, no automatic renewal, no hidden fees. Invoice and license key by email right after payment.
One live server
9.99 € / month
Live server + a dev/test server
14.99 € / month
Pay once, protected forever
149.00 € one-time
Card payments by Stripe PayPal Invoice for every payment
Yes. fivemloomAC is a standalone resource. It only needs oxmysql (and screenshot-basic for evidence), so it runs next to any framework.
Your server keeps protecting players with its local ban list. When the panel comes back, everything syncs again. Nobody gets kicked because of a network problem.
Yes. The FiveM resource is open source under AGPL-3.0 and built on the well-known FIREAC project. You can read every check it makes.
Only if you opt in to the global network, and even then only the ban itself (identifiers and reason). Global bans are reviewed by staff before they apply.
Banned players get a ban code. They enter it on the appeal page, explain what happened and your staff answer from the panel.
Monthly products have no automatic renewal: we email you 7 days before your license expires so you can decide. Lifetime is paid once and never expires.
No. Each slot is locked to one server machine (IP and Cfx.re address). The Server + Dev and Lifetime products include an extra dev/test server limited to 10 players. Moving to a new host is done by our support team in a ticket.
Set up fivemloomAC tonight and see every player, every detection and every ban from one panel.